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	<title>Gamma Beam</title>
	<link>http://www.gamma-beam.com/blog</link>
	<description>Gamma Beam is a blog that was made to show my projects and their evolution. I also talk about things that matter to me, and I&#039;ll probably not post links or interesting stuff unless they are really worth it! Thanks for visiting!</description>
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		<title>The project expands&#8230;</title>
		<description><![CDATA[I&#8217;ve been working with Go! My Rocket! for a month now, creating a prototype on Construct, and so far the outcome is great! Well, visually the game sucks &#8211; I&#8217;m using colored blocks for each sprite and gradient circles for the scenery depth tests &#8211; but I&#8217;m having a great time implementing every feature in [...]]]></description>
		<link>http://www.gamma-beam.com/blog/the-project-expands/</link>
			</item>
	<item>
		<title>All my bookmarks are belong to you!</title>
		<description><![CDATA[Busy week here&#8230; I&#8217;ll resume my work on Go! My rocket! today, but I still have to make sure the game features are all there before making the art, so I&#8217;ll probably post a new timelapse only by the end of the week. Anyway, I decided to make another Delicious account, and I&#8217;m migrating the [...]]]></description>
		<link>http://www.gamma-beam.com/blog/all-my-bookmarks-are-belong-to-you/</link>
			</item>
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		<title>Go! My Rocket! &#8211; First art sketch</title>
		<description><![CDATA[Just a quick update on my new game. It&#8217;s called &#8220;Go! My Rocket!&#8221; and it&#8217;s gonna be a casual strategy game &#8211; with just one level, so far. My Wacom tablet arrived (SO excited!) and I decided to finally do some sketches on the art. I managed to capture the screens while I was doing, [...]]]></description>
		<link>http://www.gamma-beam.com/blog/go-my-rocket/</link>
			</item>
	<item>
		<title>Village Looter was released, C&amp;C on hold!</title>
		<description><![CDATA[Hey everyone. It&#8217;s been one unique January for me. I got married, went on a honeymoon and developed a game in the meantime! It was a fun experience! The new game is called Village Looter, and it was made in a rush, 3 days before my wedding. It&#8217;s not that great right now but it [...]]]></description>
		<link>http://www.gamma-beam.com/blog/village-looter-was-released-cc-on-hold/</link>
			</item>
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		<title>Updating my relationship status!</title>
		<description><![CDATA[As you may already know (I don&#8217;t have many viewers in my blog anyway&#8230;) I am now a married person! I just got back from my honeymoon, the marriage was awesome &#8211; lots of friends and family! Truly an unique experience! Anyway&#8230; I just wanted to post something this important on my blog. I have [...]]]></description>
		<link>http://www.gamma-beam.com/blog/updating-my-relationship-status/</link>
			</item>
	<item>
		<title>C&amp;C &#8211; Colored Sprites! That was quick!</title>
		<description><![CDATA[I gotta celebrate: This is the first time I post something on the blog in such a short interval between the last one! And if you consider this period had the holidays, I believe this is a record! This time I&#8217;m uploading the colored sprites I already worked on. I&#8217;m not showing lots of other [...]]]></description>
		<link>http://www.gamma-beam.com/blog/cc-colored-sprites-that-was-quick/</link>
			</item>
	<item>
		<title>C&amp;C &#8211; Line Arts</title>
		<description><![CDATA[I&#8217;m uploading the line art for some of the sprites I&#8217;ve already designed. The results are ok for now, I&#8217;ll start working on the color right away! You can see the walls, the hero, some chests (which award you surprise items or traps), foods (a canned good and apple), a dead adventurer, which award you [...]]]></description>
		<link>http://www.gamma-beam.com/blog/cc-line-arts/</link>
			</item>
	<item>
		<title>Crypts &amp; Caves: Exploration-arcade-roguelike!</title>
		<description><![CDATA[I had this idea on my mind for quite sometime. Being addicted to roguelikes (most specifically Nethack and Slash-em), I always wanted to experiment on a twist of the genre, trying to make it more arcadey: Faster gameplay, great score variation and, of course,  random levels for extra replayabilty. I got the game design ready [...]]]></description>
		<link>http://www.gamma-beam.com/blog/crypts-caves-exploration-arcade-roguelike/</link>
			</item>
	<item>
		<title>New game: The Orb Carrier</title>
		<description><![CDATA[I got a new game at Gamejolt! It&#8217;s called The Orb Carrier and I&#8217;ve been working on it on the past 5 days for their competition (theme: Minimal). I liked the end results, and I think I could improve it A LOT to make it a cool game. Here&#8217;s the design notes: Nonsense story to [...]]]></description>
		<link>http://www.gamma-beam.com/blog/new-game-the-orb-carrier/</link>
			</item>
	<item>
		<title>Gigga Paletti!</title>
		<description><![CDATA[Today, I&#8217;ll show you one of the coolest projects I&#8217;ve ever done! It&#8217;s the Gigga Paletti, a funkier version of the Villa Paletti, an award winning stacking game that won the Spiel de Jahres in 2002! For those who haven&#8217;t seen it before, here&#8217;s the BoardGameGeek Link. However, to fully understand it you must play it: [...]]]></description>
		<link>http://www.gamma-beam.com/blog/gigga-paletti/</link>
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