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<channel>
	<title>Gamma Beam</title>
	<atom:link href="http://www.gamma-beam.com/blog/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamma-beam.com/blog</link>
	<description>Gamma Beam is a blog that was made to show my projects and their evolution. I also talk about things that matter to me, and I&#039;ll probably not post links or interesting stuff unless they are really worth it! Thanks for visiting!</description>
	<lastBuildDate>Tue, 30 Mar 2010 20:55:39 +0000</lastBuildDate>
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		<title>The project expands&#8230;</title>
		<link>http://www.gamma-beam.com/blog/the-project-expands/</link>
		<comments>http://www.gamma-beam.com/blog/the-project-expands/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 20:41:55 +0000</pubDate>
		<dc:creator>Gurbs</dc:creator>
				<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://www.gamma-beam.com/blog/?p=210</guid>
		<description><![CDATA[I&#8217;ve been working with Go! My Rocket! for a month now, creating a prototype on Construct, and so far the outcome is great! Well, visually the game sucks &#8211; I&#8217;m using colored blocks for each sprite and gradient circles for the scenery depth tests &#8211; but I&#8217;m having a great time implementing every feature in [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been working with Go! My Rocket! for a month now, creating a prototype on Construct, and so far the outcome is great! Well, visually the game sucks &#8211; I&#8217;m using colored blocks for each sprite and gradient circles for the scenery depth tests &#8211; but I&#8217;m having a great time implementing every feature in the game, while already having a simple balancing going on.</p>
<p>The fact is I&#8217;m very happy with the results so far! I&#8217;m thinking about writing a GDD and detailing a game progression. All my previous games were based on the &#8220;One level, beat your highscore&#8221; type of gameplay, but I had lots of negative feedback from this, so I must reach another level of complexity in my games, and design a meaningful game progression, with levels, unlockables and upgrades.</p>
<p>Therefore, I&#8217;m gonna ask a little more patience from you &#8211; I&#8217;ll begin working on the art as soon as this GDD is ready. If you really need to see some image from the game, here&#8217;s the nasty-looking version of the game:</p>
<p style="text-align: center;"><a href="http://www.gamma-beam.com/blog/wp-content/uploads/goMR_wip_01.jpg" class="floatbox" rev="group:210 caption:`Go! My Rocket! placeholder prototype`"><img class="size-medium wp-image-211 aligncenter" title="Go! My Rocket! placeholder prototype" src="http://www.gamma-beam.com/blog/wp-content/uploads/goMR_wip_01-300x168.jpg" alt="Go! My Rocket! placeholder prototype" width="300" height="168" /></a></p>
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		<title>All my bookmarks are belong to you!</title>
		<link>http://www.gamma-beam.com/blog/all-my-bookmarks-are-belong-to-you/</link>
		<comments>http://www.gamma-beam.com/blog/all-my-bookmarks-are-belong-to-you/#comments</comments>
		<pubDate>Mon, 15 Mar 2010 12:33:01 +0000</pubDate>
		<dc:creator>Gurbs</dc:creator>
				<category><![CDATA[Blog news]]></category>
		<category><![CDATA[Other Websites]]></category>

		<guid isPermaLink="false">http://www.gamma-beam.com/blog/?p=205</guid>
		<description><![CDATA[Busy week here&#8230; I&#8217;ll resume my work on Go! My rocket! today, but I still have to make sure the game features are all there before making the art, so I&#8217;ll probably post a new timelapse only by the end of the week. Anyway, I decided to make another Delicious account, and I&#8217;m migrating the [...]]]></description>
			<content:encoded><![CDATA[<p>Busy week here&#8230; I&#8217;ll resume my work on <em>Go! My rocket!</em> today, but I still have to make sure the game features are all there before making the art, so I&#8217;ll probably post a new timelapse only by the end of the week.</p>
<p>Anyway, I decided to make another Delicious account, and I&#8217;m migrating the links that are worthy to it. Here&#8217;s the address:</p>
<p><a href="http://delicious.com/gammabeam/" target="_blank">http://delicious.com/gammabeam/</a></p>
<p>Add me to your network if you have a delicious account, and don&#8217;t  hesitate to send me some links!</p>
]]></content:encoded>
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		<title>Go! My Rocket! &#8211; First art sketch</title>
		<link>http://www.gamma-beam.com/blog/go-my-rocket/</link>
		<comments>http://www.gamma-beam.com/blog/go-my-rocket/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 12:07:30 +0000</pubDate>
		<dc:creator>Gurbs</dc:creator>
				<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://www.gamma-beam.com/blog/?p=189</guid>
		<description><![CDATA[Just a quick update on my new game. It&#8217;s called &#8220;Go! My Rocket!&#8221; and it&#8217;s gonna be a casual strategy game &#8211; with just one level, so far. My Wacom tablet arrived (SO excited!) and I decided to finally do some sketches on the art. I managed to capture the screens while I was doing, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">Just a quick update on my new game. It&#8217;s called &#8220;Go! My Rocket!&#8221; and it&#8217;s gonna be a casual strategy game &#8211; with just one level, so far.</p>
<p style="text-align: center;">
<p style="text-align: center;"><a href="http://www.gamma-beam.com/blog/wp-content/uploads/MyRocket_artTest01.jpg" class="floatbox" rev="group:189 caption:`Go! My Rocket! - Art test`"><img class="size-full wp-image-194    aligncenter" title="Go! My Rocket! - Art test" src="http://www.gamma-beam.com/blog/wp-content/uploads/MyRocket_artTest01.jpg" alt="" width="527" height="218" /></a></p>
<p style="text-align: left;">My Wacom tablet arrived (SO excited!) and I decided to finally do some sketches on the art. I managed to capture the screens while I was doing, and I made a video from it. I&#8217;m thinking I&#8217;ll do this everytime from now on &#8211; it&#8217;s so nice to see your work taking shape after it&#8217;s done!</p>
<p style="text-align: left;">Anyway, here&#8217;s the video, and the link for the final image. It was a rough sketch, I did the whole thing in 45 minutes, but I liked the results &#8211; it&#8217;s a start!</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=9784814&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=9784814&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
<a href="http://vimeo.com/9784814">&#8220;Go! My rocket!&#8221; Art sketch timelapse.</a></p>
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		<title>Village Looter was released, C&amp;C on hold!</title>
		<link>http://www.gamma-beam.com/blog/village-looter-was-released-cc-on-hold/</link>
		<comments>http://www.gamma-beam.com/blog/village-looter-was-released-cc-on-hold/#comments</comments>
		<pubDate>Sun, 07 Feb 2010 21:37:50 +0000</pubDate>
		<dc:creator>Gurbs</dc:creator>
				<category><![CDATA[Blog news]]></category>
		<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://www.gamma-beam.com/blog/?p=183</guid>
		<description><![CDATA[Hey everyone. It&#8217;s been one unique January for me. I got married, went on a honeymoon and developed a game in the meantime! It was a fun experience! The new game is called Village Looter, and it was made in a rush, 3 days before my wedding. It&#8217;s not that great right now but it [...]]]></description>
			<content:encoded><![CDATA[<p>Hey everyone. It&#8217;s been one unique January for me. I got married, went on a honeymoon and developed a game in the meantime! It was a fun experience!</p>
<p>The new game is called Village Looter, and it was made in a rush, 3 days before my wedding. It&#8217;s not that great right now but it has a lot of potential, and it is a project I&#8217;ll still put my hands on in the near future. You can play Village Looter as it is on Gamejolt, just click the image below to go there!</p>
<p style="text-align: center;"><a href="http://gamejolt.com/freeware/games/arcade/village-looter/1407/"><img class="aligncenter" title="Village Looter" src="http://gamma-beam.com/portfolio/wp-content/uploads/2010/01/screenShots_03.jpg" alt="" width="512" height="288" /></a></p>
<p>Also, I&#8217;m halting the creation of Crypts and Caves for a while: Some new twists in my life (not related to the marriage, can you believe it?) are making me work on something else. I may need to make a game for this too &#8211; which is always nice! &#8211; but for now C&amp;C will be on hold. Being a huge fan of roguelikes, I&#8217;m sure I&#8217;ll get back to it as soon as I can.</p>
<p>Oh, and my portfolio is online you can check it out <a href="http://www.gamma-beam.com/portfolio/">HERE</a>!</p>
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		<title>Updating my relationship status!</title>
		<link>http://www.gamma-beam.com/blog/updating-my-relationship-status/</link>
		<comments>http://www.gamma-beam.com/blog/updating-my-relationship-status/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 18:39:18 +0000</pubDate>
		<dc:creator>Gurbs</dc:creator>
				<category><![CDATA[Blog news]]></category>

		<guid isPermaLink="false">http://www.gamma-beam.com/blog/?p=178</guid>
		<description><![CDATA[As you may already know (I don&#8217;t have many viewers in my blog anyway&#8230;) I am now a married person! I just got back from my honeymoon, the marriage was awesome &#8211; lots of friends and family! Truly an unique experience! Anyway&#8230; I just wanted to post something this important on my blog. I have [...]]]></description>
			<content:encoded><![CDATA[<p>As you may already know (I don&#8217;t have many viewers in my blog anyway&#8230;) I am now a married person! I just got back from my honeymoon, the marriage was awesome &#8211; lots of friends and family! Truly an unique experience!</p>
<p>Anyway&#8230; I just wanted to post something this important on my blog.</p>
<p>I have a new game that&#8217;s already published, but I&#8217;ll tell more about it on the next post. Meanwhile, Crypts &amp; Caves is on halt because I must prepare my portfolio.</p>
<p>Oh, and: ZP8WGQW5MJHY (technorati&#8217;s code).</p>
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		<title>C&amp;C &#8211; Colored Sprites! That was quick!</title>
		<link>http://www.gamma-beam.com/blog/cc-colored-sprites-that-was-quick/</link>
		<comments>http://www.gamma-beam.com/blog/cc-colored-sprites-that-was-quick/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 01:51:02 +0000</pubDate>
		<dc:creator>Gurbs</dc:creator>
				<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://www.gamma-beam.com/blog/?p=173</guid>
		<description><![CDATA[I gotta celebrate: This is the first time I post something on the blog in such a short interval between the last one! And if you consider this period had the holidays, I believe this is a record! This time I&#8217;m uploading the colored sprites I already worked on. I&#8217;m not showing lots of other [...]]]></description>
			<content:encoded><![CDATA[<p>I gotta celebrate: This is the first time I post something on the blog in such a short interval between the last one! And if you consider this period had the holidays, I believe this is a record!</p>
<p>This time I&#8217;m uploading the colored sprites I already worked on. I&#8217;m not showing lots of other tiles that were made to fit the corners of the maps, and there are other items already colored, but I&#8217;m not pleased with the result.</p>
<p style="text-align: center;"><img class="size-full wp-image-174 aligncenter" title="Colored Tiles!" src="http://www.gamma-beam.com/blog/wp-content/uploads/ColorTiles.jpg" alt="" width="456" height="312" /></p>
<p>I&#8217;m very excited with this, this is one my first works with pixel-art, and I&#8217;m happy they are colorful and with a good contrast!</p>
<p>Right now I stopped working with the art, and I&#8217;m designing the level editor and the way the game will read the tile list to create them.</p>
<p>Also, I think I gotta come up with a new name: Crypts &amp; Caves isn&#8217;t the best of names now that there are no caverns in the game!</p>
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		<title>C&amp;C &#8211; Line Arts</title>
		<link>http://www.gamma-beam.com/blog/cc-line-arts/</link>
		<comments>http://www.gamma-beam.com/blog/cc-line-arts/#comments</comments>
		<pubDate>Mon, 28 Dec 2009 14:26:12 +0000</pubDate>
		<dc:creator>Gurbs</dc:creator>
				<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://www.gamma-beam.com/blog/?p=168</guid>
		<description><![CDATA[I&#8217;m uploading the line art for some of the sprites I&#8217;ve already designed. The results are ok for now, I&#8217;ll start working on the color right away! You can see the walls, the hero, some chests (which award you surprise items or traps), foods (a canned good and apple), a dead adventurer, which award you [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m uploading the line art for some of the sprites I&#8217;ve already designed. The results are ok for now, I&#8217;ll start working on the color right away!</p>
<p><img class="alignnone size-full wp-image-169" title="CandClineart" src="http://www.gamma-beam.com/blog/wp-content/uploads/CandClineart.gif" alt="" width="216" height="265" /></p>
<p>You can see the walls, the hero, some chests (which award you surprise items or traps), foods (a canned good and apple), a dead adventurer, which award you one of those items next to it (flares, lanterns, ropes and so on). The footprints are helpers, they appear near some items (guiding the players toward it).</p>
<p>I still must create the traps (darts, spikes, and pits), their helpers, and the Exit tile! The hero movement is also missing &#8211; but I&#8217;ll do it once I get the colors done!</p>
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		<title>Crypts &amp; Caves: Exploration-arcade-roguelike!</title>
		<link>http://www.gamma-beam.com/blog/crypts-caves-exploration-arcade-roguelike/</link>
		<comments>http://www.gamma-beam.com/blog/crypts-caves-exploration-arcade-roguelike/#comments</comments>
		<pubDate>Sat, 19 Dec 2009 15:37:10 +0000</pubDate>
		<dc:creator>Gurbs</dc:creator>
				<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://www.gamma-beam.com/blog/?p=165</guid>
		<description><![CDATA[I had this idea on my mind for quite sometime. Being addicted to roguelikes (most specifically Nethack and Slash-em), I always wanted to experiment on a twist of the genre, trying to make it more arcadey: Faster gameplay, great score variation and, of course,  random levels for extra replayabilty. I got the game design ready [...]]]></description>
			<content:encoded><![CDATA[<p>I had this idea on my mind for quite sometime. Being addicted to roguelikes (most specifically Nethack and Slash-em), I always wanted to experiment on a twist of the genre, trying to make it more arcadey: Faster gameplay, great score variation and, of course,  random levels for extra replayabilty.</p>
<p>I got the game design ready for this, and so I thought I should post my progress around this one:</p>
<p><strong>Crypts and Caves</strong> is an exploration game, where you travel a badly-lit dungeon searching for loot  while avoiding creatures and gathering equipments from the previous &#8211; now deceased &#8211; adventurers that help your quest.</p>
<p>I&#8217;ll be posting more about the game as it is being made. I already designed a simple &#8220;tile set editor&#8221; to avoid some common randomization problems, and the art is already under way. I intend to post all of this progressions on the next posts. I&#8217;m using the awesome <a href="http://www.scirra.com">Construct</a> to put the game together, altought I think using Flash or Unity would be cooler for browser gaming! Let&#8217;s see how this one turns out!</p>
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		<title>New game: The Orb Carrier</title>
		<link>http://www.gamma-beam.com/blog/new-game-the-orb-carrier/</link>
		<comments>http://www.gamma-beam.com/blog/new-game-the-orb-carrier/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 02:32:55 +0000</pubDate>
		<dc:creator>Gurbs</dc:creator>
				<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://www.gamma-beam.com/blog/?p=156</guid>
		<description><![CDATA[I got a new game at Gamejolt! It&#8217;s called The Orb Carrier and I&#8217;ve been working on it on the past 5 days for their competition (theme: Minimal). I liked the end results, and I think I could improve it A LOT to make it a cool game. Here&#8217;s the design notes: Nonsense story to [...]]]></description>
			<content:encoded><![CDATA[<p>I got a new game at <a href="http://www.gamejolt.com" target="_blank">Gamejolt</a>! It&#8217;s called <strong>The Orb Carrier</strong> and I&#8217;ve been working on it on the past 5 days for their competition (theme: Minimal). I liked the end results, and I think I could improve it A LOT to make it a cool game. Here&#8217;s the design notes:</p>
<p><strong>Nonsense story to support the gameplay:</strong><br />
The Orbs&#8230; The precious orbs! In this game, you are The Orb Carrier, sent to the uncharted parts of your world, trying to locate this valuable<strong>.</strong></p>
<p>The game begins when you grab the orbs and must return to your base. Use the beacons that point the way back and ride your Graviship!<br />
But you must be careful: some obstacles may damage your orbs, and they must be taken to your lab very quickly, or their energy will vanish!</p>
<p><strong>Design notes:</strong><br />
Created for the Minimal Competition, the whole idea began when I decided I should make a one-button game. I remembered the slot car toys, where you just have the pedal, so I figured I should do something like that.</p>
<p>Then, I decided to use gravitation, as it would change the whole gameplay, but would keep the same mechanics of a slot car intact &#8211; if you go to fast, you may go out of track.</p>
<p>The orbs were added later to make sure the player had an extra care when maneuvering the ship!</p>
<p><strong>More features?</strong><br />
Right now we have a very competitive game that&#8217;s easy to learn! I plan on adding lots of other features, including:</p>
<p>• Sound &#8211; I&#8217;m having a hard time trying to make the music work&#8230; But hey, I got <em>minimal</em> sound for the competition&#8230; get it? ;-)<br />
• Online highscores &#8211; definetly a must!.<br />
• More obstacles.<br />
• Pickable orbs along the way (a nice way to improve your score).<br />
• More levels.<br />
• Tweaking of the physics.</p>
<p><strong>How do you play it?</strong><br />
Really, it&#8217;s a <strong>one-button game</strong>! You hold the left mouse button to accelerate your ship, and it will follow the next beacon on the track. Once you ran into every beacon, the level is complete! Don&#8217;t miss your orbs &#8211; you lose points if you do it!</p>
<p style="text-align: center;"><a href="http://gamejolt.com/freeware/games/action/the-orb-carrier/1027/" target="_blank"><img class="size-full wp-image-158 aligncenter" title="ss02" src="http://www.gamma-beam.com/blog/wp-content/uploads/ss02.jpg" alt="ss02" width="450" height="280" /></a></p>
<p>Click the image and head over to Gamejolt to download the game (7 mb) &#8211; then tell me what think!</p>
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		<title>Gigga Paletti!</title>
		<link>http://www.gamma-beam.com/blog/gigga-paletti/</link>
		<comments>http://www.gamma-beam.com/blog/gigga-paletti/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 15:41:52 +0000</pubDate>
		<dc:creator>Gurbs</dc:creator>
				<category><![CDATA[Board Games]]></category>

		<guid isPermaLink="false">http://www.gamma-beam.com/blog/?p=94</guid>
		<description><![CDATA[Today, I&#8217;ll show you one of the coolest projects I&#8217;ve ever done! It&#8217;s the Gigga Paletti, a funkier version of the Villa Paletti, an award winning stacking game that won the Spiel de Jahres in 2002! For those who haven&#8217;t seen it before, here&#8217;s the BoardGameGeek Link. However, to fully understand it you must play it: [...]]]></description>
			<content:encoded><![CDATA[<p>Today, I&#8217;ll show you one of the coolest projects I&#8217;ve ever done!</p>
<p>It&#8217;s the Gigga Paletti, a funkier version of the Villa Paletti, an award winning stacking game that won the Spiel de Jahres in 2002! For those who haven&#8217;t seen it before, here&#8217;s the <a title="Villa Paletti on BGG" href="http://www.boardgamegeek.com/boardgame/2596" target="_blank">BoardGameGeek Link</a>. However, to fully understand it you must play it: the pieces are too colorful and at first glance the game looks like one of those childish wooden toys.</p>
<p>Anyway, I brought the game to work one day and, after some hesitancy, everyone played it and they were thrilled! We started to think of ways to improve the game: It shouldn&#8217;t be that tiny! To fully comprehend the greatness of designing a Paletti tower, we should make it <strong>huge</strong>!</p>
<p>Some sketches were made to provide a good height for the endgame: since the tower grows taller as the game progresses, we couldn&#8217;t let it become so tall we&#8217;d need stairs to finish the bulding&#8230;</p>
<p style="text-align: center;"><strong>So it turned into this:<br />
</strong><br />
<img class="alignnone" title="The original game" src="http://www.gamma-beam.com/blog/wp-content/uploads/0-217x300.jpg" alt="The original game" width="217" height="300" /><img class="alignnone size-full wp-image-148" title="The great Gigga Paletti!" src="http://www.gamma-beam.com/blog/wp-content/uploads/28.jpg" alt="The great Gigga Paletti!" width="153" height="300" /></p>
<p>More images and a quick description of the project after the break!</p>
<p><span id="more-94"></span></p>
<p>We left work at our lunch-break and bought the wood for the columns at a not-so-near lumber store, then carried it all the way back. The store already cut them in the correct dimensions, so the columns had little work to be done. The platforms were made with MDF (medium-density fiberboard), that Marquetto bought and took it to his grandfather&#8217;s house.</p>
<p>We used a scroll saw to recreate the curved platforms from the game, and after some smoothing with sandpapers, the Gigga Paletti was ready for its first playtest! We labeled the pieces with numbers so we didn&#8217;t lose track of them. The game was perfect! Everyone was very excited &#8211; and a bit scared too, because the pieces were heavy enough to hurt someone if the building collapsed! We had to stop the game without a true winner because the tower hit the ceiling and we could move on!</p>
<p>After the playtest, the process of painting began. I missed this day, so I can only tell that the painting was great. Each color was faithfully reproduced, and since our 2 and 3 point bricks were the same shape, the most valuable received two white stripes.</p>
<p>Because of scheduling conflicts, we were never able to play the finished game. It took us a month to find a weekend that everyone could be present &#8211; Filipe even staged a fake play so that photographs could be taken, but this wasn&#8217;t right! Finally, a day was set and everyone (but Renzo :-() went to a park and played our wonderful game. When the night fell, Marquetto used the platforms and columns and quickly designed a table so that everyone could eat, drink, and talk about our great achievement! Now the next step is to play this on a crowded public park! I&#8217;ll post more photos here when we do it!</p>
<h3>Here&#8217;s a quick making of:</h3>

<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/28/' title='The great Gigga Paletti!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/28-150x150.jpg" class="attachment-thumbnail" alt="The great Gigga Paletti!" title="The great Gigga Paletti!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/the-original-game/' title='The original game'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/0-150x150.jpg" class="attachment-thumbnail" alt="The original game" title="The original game" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/1/' title='Scroll sawing the platforms'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/1-150x150.jpg" class="attachment-thumbnail" alt="Scroll sawing the platforms" title="Scroll sawing the platforms" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/2/' title='The last platform!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/2-150x150.jpg" class="attachment-thumbnail" alt="The last platform!" title="The last platform!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/3/' title='A two-man job'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/3-150x150.jpg" class="attachment-thumbnail" alt="A two-man job" title="A two-man job" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/4/' title='Sandpapers galore!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/4-150x150.jpg" class="attachment-thumbnail" alt="Sandpapers galore!" title="Sandpapers galore!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/5/' title='The beginning of the playtest'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/5-150x150.jpg" class="attachment-thumbnail" alt="The beginning of the playtest" title="The beginning of the playtest" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/6/' title='All set!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/6-150x150.jpg" class="attachment-thumbnail" alt="All set!" title="All set!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/7/' title='Just look at our happy faces!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/7-150x150.jpg" class="attachment-thumbnail" alt="Just look at our happy faces!" title="Just look at our happy faces!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/8/' title='Focus, man... Focus!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/8-150x150.jpg" class="attachment-thumbnail" alt="Focus, man... Focus!" title="Focus, man... Focus!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/9/' title='The third platform is necessary!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/9-150x150.jpg" class="attachment-thumbnail" alt="The third platform is necessary!" title="The third platform is necessary!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/10/' title='One of the last moves (bad cell phone photo...)'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/10-150x150.jpg" class="attachment-thumbnail" alt="One of the last moves (bad cell phone photo...)" title="One of the last moves (bad cell phone photo...)" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/11/' title='The painting process'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/11-150x150.jpg" class="attachment-thumbnail" alt="The painting process" title="The painting process" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/13/' title='Yellow master!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/13-150x150.jpg" class="attachment-thumbnail" alt="Yellow master!" title="Yellow master!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/14/' title='Platform painting'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/14-150x150.jpg" class="attachment-thumbnail" alt="Platform painting" title="Platform painting" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/15/' title='The color selector is made of ancient, magic wood.'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/15-150x150.jpg" class="attachment-thumbnail" alt="The color selector is made of ancient, magic wood." title="The color selector is made of ancient, magic wood." /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/16/' title='The final product!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/16-150x150.jpg" class="attachment-thumbnail" alt="The final product!" title="The final product!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/17/' title='...and the most valuable bricks...'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/17-150x150.jpg" class="attachment-thumbnail" alt="...and the most valuable bricks..." title="...and the most valuable bricks..." /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/18/' title='A fine day for tower building'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/18-150x150.jpg" class="attachment-thumbnail" alt="A fine day for tower building" title="A fine day for tower building" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/19/' title='Here we go, the first move!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/19-150x150.jpg" class="attachment-thumbnail" alt="Here we go, the first move!" title="Here we go, the first move!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/20/' title='Sometimes this is necessary'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/20-150x150.jpg" class="attachment-thumbnail" alt="Sometimes this is necessary" title="Sometimes this is necessary" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/21/' title='Anxious players'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/21-150x150.jpg" class="attachment-thumbnail" alt="Anxious players" title="Anxious players" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/22/' title='Some opponent cursing'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/22-150x150.jpg" class="attachment-thumbnail" alt="Some opponent cursing" title="Some opponent cursing" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/22a/' title='Bright and colorful pieces!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/22a-150x150.jpg" class="attachment-thumbnail" alt="Bright and colorful pieces!" title="Bright and colorful pieces!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/23/' title='The tower begins to grow'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/23-150x150.jpg" class="attachment-thumbnail" alt="The tower begins to grow" title="The tower begins to grow" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/23a/' title='Mocking is part of the game'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/23a-150x150.jpg" class="attachment-thumbnail" alt="Mocking is part of the game" title="Mocking is part of the game" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/24/' title='Unstable columns!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/24-150x150.jpg" class="attachment-thumbnail" alt="Unstable columns!" title="Unstable columns!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/25/' title='Take a look at this beauty!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/25-150x150.jpg" class="attachment-thumbnail" alt="Take a look at this beauty!" title="Take a look at this beauty!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/26/' title='This is too unstable!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/26-150x150.jpg" class="attachment-thumbnail" alt="This is too unstable!" title="This is too unstable!" /></a>
<a href='http://www.gamma-beam.com/blog/gigga-paletti/attachment/27/' title='That&#039;s it! It&#039;s done!'><img width="150" height="150" src="http://www.gamma-beam.com/blog/wp-content/uploads/27-150x150.jpg" class="attachment-thumbnail" alt="That&#039;s it! It&#039;s done!" title="That&#039;s it! It&#039;s done!" /></a>

<p>I&#8217;d like to thank and congratulate everyone involved in the process of making this beautiful child:</p>
<p>Gurbs (me), Filipe and Marcelo Marcati, Ju, Ana, Cris, Marquetto, Renzo and Marquetto&#8217;s Grandpa and Grandma!</p>
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