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About Gammabeam

Gamma Beam is a blog that was made to show my projects and their evolution. I also talk about things that matter to me, and I'll probably not post links or interesting stuff unless they are really worth it! Thanks for visiting!

The project expands…

Category:My Games

Posted On 30-03-2010 at 17:41

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I’ve been working with Go! My Rocket! for a month now, creating a prototype on Construct, and so far the outcome is great! Well, visually the game sucks – I’m using colored blocks for each sprite and gradient circles for the scenery depth tests – but I’m having a great time implementing every feature in the game, while already having a simple balancing going on.

The fact is I’m very happy with the results so far! I’m thinking about writing a GDD and detailing a game progression. All my previous games were based on the “One level, beat your highscore” type of gameplay, but I had lots of negative feedback from this, so I must reach another level of complexity in my games, and design a meaningful game progression, with levels, unlockables and upgrades.

Therefore, I’m gonna ask a little more patience from you – I’ll begin working on the art as soon as this GDD is ready. If you really need to see some image from the game, here’s the nasty-looking version of the game:

Go! My Rocket! placeholder prototype

All my bookmarks are belong to you!

Category:Blog news Other Websites

Posted On 15-03-2010 at 9:33

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Busy week here… I’ll resume my work on Go! My rocket! today, but I still have to make sure the game features are all there before making the art, so I’ll probably post a new timelapse only by the end of the week.

Anyway, I decided to make another Delicious account, and I’m migrating the links that are worthy to it. Here’s the address:

http://delicious.com/gammabeam/

Add me to your network if you have a delicious account, and don’t hesitate to send me some links!