I got a new game at Gamejolt! It’s called The Orb Carrier and I’ve been working on it on the past 5 days for their competition (theme: Minimal). I liked the end results, and I think I could improve it A LOT to make it a cool game. Here’s the design notes:
Nonsense story to support the gameplay:
The Orbs… The precious orbs! In this game, you are The Orb Carrier, sent to the uncharted parts of your world, trying to locate this valuable.
The game begins when you grab the orbs and must return to your base. Use the beacons that point the way back and ride your Graviship!
But you must be careful: some obstacles may damage your orbs, and they must be taken to your lab very quickly, or their energy will vanish!
Created for the Minimal Competition, the whole idea began when I decided I should make a one-button game. I remembered the slot car toys, where you just have the pedal, so I figured I should do something like that.
Then, I decided to use gravitation, as it would change the whole gameplay, but would keep the same mechanics of a slot car intact – if you go to fast, you may go out of track.
The orbs were added later to make sure the player had an extra care when maneuvering the ship!
Right now we have a very competitive game that’s easy to learn! I plan on adding lots of other features, including:
• Sound – I’m having a hard time trying to make the music work… But hey, I got minimal sound for the competition… get it? ;-)
• Online highscores – definetly a must!.
• More obstacles.
• Pickable orbs along the way (a nice way to improve your score).
• More levels.
• Tweaking of the physics.
How do you play it?
Really, it’s a one-button game! You hold the left mouse button to accelerate your ship, and it will follow the next beacon on the track. Once you ran into every beacon, the level is complete! Don’t miss your orbs – you lose points if you do it!
Click the image and head over to Gamejolt to download the game (7 mb) – then tell me what think!